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12. 12 Grindless Play
11. 12 Primacy
11.10 Better CS
10.15 Play Cycles
9.1 MMovie
8.31 RMT, Gift Giving...
8.27 Invitation
au Voyage
8.27 Research
*Beyond Play
8.25 Machinima
*How
to Get to Iron Forge Airport
8.24 Machinima
*Dude
Where's My Mount :
8.21 Ludosmack
*Cultural
Branding: A Medium and Beyond
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MACHINIMA
Machinima is an
emergent form of artistic play in which film makers and gamers use
video games
for animation purposes. On the surface, it is entertainment. Yet that
only begins to explain the phenomenon deeply rooted in games' psychological
reward system used to attract and addict users. Check
here for regular doses.
Avenue Q in World of Warcraft
VagrantChrisX
Sequel to the Internet is for Porn, this musical brings a touch of
cinematic tradition to Azeroth.
Going To GM island & Getting Banned :)
Patchychan
Clearly not documentary material, but quite a bit of cultural poaching
going on in this video.
CAUGHT
& BANNED BY GM!
Patchychan
AZEROTHIAN
SUPER VILLIANS (2007)
Episode IV
Uncle
Tom's Cabin
Ian Beckman
MMOVIE
Voig
Marcus
Eikenberry via Viceroy of WoWRadio
comes news of epic proportions: MMovie. The film almost speaks for
itself. On August 22, Voig and Full Stealth Films
released this two-minute theatrical trailer. Based on World of
Warcraft if you can't tell! Voig explains, "The
project...uses the real-time, interactive WoW environment and in-game
characters supplemented with out of game models to create a series of
parodies of memorable movie scenes. This film-making process, called
"Machinima", has been done before on many platforms, including WoW, but
MMOvie will be the first full-length theatrical machinima film." What
are the Hollywoodien implications? For if Rufus Cubed Productions lead the
way,
this film has gone that much further...
HOW TO GET TO IRON FORGE AIRPORT
Robbwow
Lessons in Play
L'art d'exploration: "This takes time!"
Have we escaped the grind?
Have we returned to semi-bounded environments that encourage
exploration, sport, discovery, ingenuity, collaboration, and most of
all a
profound sense of adventure? Truly a legendary hero's journey, but what
do you do when you get there? Can we now finally play the game?
Perhaps? Live to
grind....Trolls! And then do it again: speed the ultimate name of the
game. But what is the underlying reward? Cheating ?
Momentary cultural displacement of market capital.
DUDE, WHERES MY MOUNT
Episode 3 Trailer
Phillip Hutton
DUDE, WHERES MY MOUNT 2
Episode 2
Phillip Hutton
DUDE, WHERES MY MOUNT
Phillip Hutton
CHRONICLES OF A GOLD FARMER
2
Total
Halibut
Inflation, inflation, inflation! Question: does the supply of "farmed"
gold
rise faster than the permitted kind? Does the supply of farmed gold
peak and level out? How infinite is supply driven by real world
economics and Chinese wages? Lest we forget, gold farming operations
are also constrained by the usual factors of production, the amount of
farmable gold a direct
factor of around 200g/day times a constant amount of workers. Time is
of the essence! Does not
the population of WoW realms rise as well introducing gold into 100+
different economies? Which factor is larger? Blizzard or IGE? Arguments
against gold farming don't seem to be as simple as inflation
this, inflation that. Once we get into negative externalities perhaps
then we reach an interesting conversation. At the end of the day,
however, perhaps gold farmer extermination as play poses an
interestingly efficient solution to the problem. Governance by the
people for the people! Perhaps a series of quests would be incentive
enough to encourage the militia? "More work" Blizzard's peons might
ask. And then forget...
CHRONICLES OF A GOLD FARMER
Total
Halibut
Machinima or documentary? For the moment, I will say mocumentary.
DEATH-KNIGHT SPREE
Nyhm
As the game ends, where do players go to escape the grind? Making
machinima Warcraft movies, begging for a truely interactive experience
that film production ultimately provides.
FELLOWCRAFT
LolifoxTrix
JIMMY: THE WORLD OF WARCRAFT STORY
Rurikar
WORLD OF WARCRAFT GM POWER
Dissou
What if WoW was like a video game? The power of corruption, the
freedom to tinker, and the joys of "unproductive" play wrapped up
nicely in this music video. What is to be
said as the medium of WoW becomes more and more exclusive, losing any
claims to a level playing field? Yet the field was never level to begin
with. When did the hero's journey end and the emperor's grinding
crusade begin? Have we truely lost that playful element in an era of
relentless capitalism? Seems gold farmers and RMT have little to do
with the joys found watching and dreaming of a virtual world seen here.
AZEROTHIAN
SUPER VILLIANS (2007)
Episode III
Uncle
Tom's Cabin
Ian Beckman
FANTASY SCIENCE THEATRE 3000
Wops and Geeks
AZEROTHIAN
SUPER VILLIANS II (2007)
Episode II
Uncle
Tom's Cabin
Ian Beckman
AZEROTHIAN
SUPER VILLIANS (2007)
Episode I
Uncle
Tom's Cabin
Ian Beckman
HALO
3 PSA
Red
vs. Blue
Stilll going strong 4 years later
HALOID
(2007)
deviantART
Monty Oum- Machinima or CGI?
GUARDS
2 (2007)
Uncle
Tom's Cabin
Ian Beckman
THATS
THE WORLD OF WARCRAFT
THAT YOU
PLAY (2006)
Uncle
Tom's Cabin
Song and Dance video made by Ian Beckman of Uncle Tom's Cabin. This
2006
entry in Xfire
Summer Movie Contest won thrid place (Dance/Music
Category).
"This parody of Weird Al
Yankovic's "Your Horoscope for Today" takes his entertaining lyrics and
changes them into a parody of World of Warcraft." - Ian Beckman
EDGE OF REMORSE
Riot Films
RETURN (2005)
Rufus
Cubed Productions
Machinima V érit é-
A small group of
Seattle based film makers bring traditional principles of cinema
to the World of Warcraft in a homeric adventure of tragic love.
What makes this piece of machinima stand out are its production values
and use of the WoW gaming environment.
RETURN 2 (2006)
Rufus Cubed Productions
Nouveau Machinima- Voldigard's quest for
revenge wages on as
production values soar in this sequel catapulting the folks at Rufus
Cubed Productions outside the realm of amateur and into the ranks of
New Hollywood limelight, only 30 miles south of the original tinsiltown.